Tuesday 10 December 2013

Personal Experience + Attacks

Dissidia Duodecim is not the normal confusing fighting game. I played loads other fighting games, not gonna advertise them. They were all good, but Dissidia 012 is a different one with just by one press of a button, the abilities set are used depending on the range one character is from the other. There are two types of attacks: one does HP attacks, the other does Bravery attacks. The more bravery you earn, the more HP damage you can do.
Bravery attacks

HP attacks
That doesn't that there aren't any different attack modes just because you're pressing a button to attack. The attacks differs from the way the cursor of your PSP is held. If you move it forward while pressing an HP or Bravery attack, it will do a type of move, while moving to the other directions will make a different move according to how you had set the moves under Abilities in customization menu. Every character has its own abilities depending on what he's best in. Apart from having ground attacks (attack while on foot), one can attack also while in mid-air which can help when the opponent is in range (close, middle, long) of your attacks. As you level up the character, new moves and abilities are learnt helping you to defeat more powerful opponents than you, with greater HP and Bravery.

A new feature was added to Dissidia 012. An Assist mode was added. It allows you to summon and assist when the right gauge is filled. There are two levels of assist mode: one attacks the opponent to gain you bravery and the second level attacks the opponent to gain you HP damage to the character against you. One can set the assist character in the customization menu under Assist.
Assisting a set character
However, the opponent can block your assist by attacking him/her. You can also attack your opponent's assist by locking on his/her assist. Although assist mode is Dissidia 012's new hot feature, Summonstones are still available. These are summoned depending on what the summonstone requires for example, one particular summonstone can only be summoned one you inflected a bravery break. A Bravery Break is inflicted by attacking the opponent's bravery until all the his bravery is gained inflicting a break. During this break, a major HP damage can be done just by attacking the opponent's HP.

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